Launch Rune II turned out to be a complete failure: the game was met coldly, and the developers from Human Head Studios They abandoned their child just a day after the release and moved under the wing Bethesda. Publisher Ragnarok Games Profigelo from such a turn of events, but still began to reanimate Rune II.
The authors of PC Gamer began to figure out what happened to the game. Bethesda And former employees Human Head did not respond to requests to give an interview, but Ragnarok I willingly agreed.
Rune II Started on November 12, and November 13 Human Head announced the closure. As the executive producer says Rune II Matt Candler (Matt Candler), Bosses Human Head told Ragnarok about the upcoming closure only on November 7, when less than a week remained before the start. The event not only shocked Ragnarok, But it was also complicated by a number of circumstances:
Human Head Forbidden Ragnarok hire one https://gamblingsitesnotongamstop.co.uk/review/gxmble/ of the former developers Rune II, so that they continue to work on the game.
Human Head did not fulfill contract obligations: she promised Ragnarok develop Rune II for a while after the release.
In honor of the release Ragnarok I agreed to interviews and streams with the developers, but not one of the developers came to the appointed events.
Ragnarok I was going to pay Human Head 67,000 dollars for reaching the final stage in the development of the project and another $ 110,000 for supporting the game after the release. According to Kandler, Human Head I could just pull the rubber a little and pick up the light money, but for some reason did not. It is surprising Ragnarok Especially strong.
Human Head I didn’t give it up for a while Ragnarok The source Rune II, although legally they belonged to the publishing house. It prevented, for example, when Ragnarok I went to look for a replacement Human Head. Kandler I contacted the hand -to -hand experts in Unreal Engine with a request to take up development Rune II, However, the majority of the candidates first wanted to look at the sources in order to personally assess the scale of the disaster. And since the sources of Ragnarok There was no negotiations at a dead end.
According to representatives Ragnarok, studio Human Head As if she acted on the guide “how to ditch my own game” – the former developers did everything possible to prevent a normal launch Rune II and further support of the project. “They not just left us – a complete stop, a complete refusal, a real knife in the back. Who does so at all?" – the boss lays Ragnarok Sam Goldberg (SAM Goldberg) in an interview with PC Gamer.
Ragnarok managed to return the source and find the masters who agreed to breathe a second life into Rune II. The new team members worked so well that they even fixed their relationship and founded the company Studio 369 – She cooks for Rune II Large -scale updates. The publishing house also hopes for a successful launch in Steam during 2020 (now the game remains an exclusive Epic Games Store). In the service Valve There will be “all SteamWorks chips”, including achievements, badges and, perhaps, fashion. In addition, a weighty PVP regime is planned – not the Royal Battle of Royal, immediately clarifies Ragnarok.
Disassembly with Human Head Not completed: Ragnarok is engaged in a lawsuit and requires former partners $ 100 million compensation.
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