Salaries in Gearbox Below market, but employees are paid bonuses depending on the income of the company. So, for the financially successful Borderlands 3 The developers promised five- and six-digit amounts. Not bad, isn’t it? Only now the workers will not see this money.
Some developers from Gearbox They say that they made their plans taking into account the deductions that they promised last year … until yesterday, when the head of the company Randy Pitchford (Randy Pitchford) announced that the bonuses would be much lower than the planned.
The news was brought by Kotaku editor Jason Schreyer (Jason Schreier) with reference to six anonymous sources close to Gearbox. They say that development Borderlands 3 It turned out to be more expensive than expected, the company expanded significantly, and sales forecasts were too optimistic. All this led to the fact that the promised prizes had to be seriously cut.
SOME Gearbox Developers Say https://gamblingsitesnotongamstop.co.uk/review/magic-win/ the Had Made Financial Plans BaSed on the Bonuses They Were Promised Last Year – Those Plans Ares Are Now Upendeded. Meanwhile, Randy Pitchford took a $ 12 Million Bonus from the Company When Bl3 Started Development in 2016.
– Jason Schreier (@jasonSchreier) April 1, 2020
However Pitchford hopes to get from the publisher in the person in the future 2K Games more significant advances for employees. At the same time, he did not connect the situation with the Pandemia of Coronavirus, which seriously beats, including the game industry.
Circulation Borderlands 3 It became a record high for the series, but the game budget was greatly swollen due to the transition from the Unreal Engine 3 to Unreal Engine 4 in the middle of development. In addition Gearbox It will be able to get royalties from the publisher only after the budget pays off not only the tricel (95 million dollars), but also the additions ($ 140 million with the game).
In the statement Gearbox Kotaku says the following:
Borderlands 3 received income exceeding the largest amounts that the company has ever invested in one video game. The project officially became profitable, and employees participating in the bonus system have already received their first bonus.
In addition, we adjusted the forecasts of payments for the upcoming quarters. Gearbox It is a private company that does not report such forecasts to the general public, but these data are in the public domain for all our employees.
IN Gearbox 60 % of the revenue from all games return to the company, and the remaining 40 % pay employees in the form of quarterly bonuses. Such a system has existed from the very base of the studio – in better times, for example, after the release Borderlands 2 In 2012, many employees Gearbox earned so much money that they could afford to buy at home.
Against this news of this news, workers Gearbox They remembered the lawsuit with the former lawyer of the company, who claimed that in 2016 Pitchford received a secret bonus of $ 12 million, when the development began Borderlands 3. According to two Kotaku sources, the bonus really took place, but it was taken from 60 % of the company, formally without affecting ordinary employees.
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